Indexed by:
Abstract:
文章给出了一种应用在基于OpenGL的三维图形应用程序中的空间曲线绘制方法.这种方法综合考虑了曲线显示效果,绘制效率和存储量等方面的因素,取得了令人满意的效果.
Keyword:
Reprint Author's Address:
Email:
Source :
微型电脑应用
ISSN: 1007-757X
Year: 2009
Issue: 9
Volume: 25
Page: 5-6,10
Cited Count:
WoS CC Cited Count: 0
SCOPUS Cited Count:
ESI Highly Cited Papers on the List: 0 Unfold All
WanFang Cited Count: 3
Chinese Cited Count:
30 Days PV: 3
Affiliated Colleges: