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Author:

Cai Jianping (Cai Jianping.) | Zhao Shan (Zhao Shan.) | Yu Xuejun (Yu Xuejun.)

Indexed by:

CPCI-S EI Scopus

Abstract:

Shadow play is a kind of folk art forms. It is produced and performed by digital pattern, and used informational element for spread. There is to play a great role in development of Chinese shadow play. First of all, how to establish the shadow model is very important; Secondly, it needs to realize the controllability of shadow. It needs people perform a lot of actions on computers. So it requires multi-mouse to operate. How to use multi-mouse and make all parts of shadow to work harmonious is an important problem to deal. In this article, I will introduce the how to establish shadow model based on Flash CS4, how to implement multi-mouse and interactivity of VC and Flash, in order to achieve all parts of shadow people can coordinated work under multi-mouse.

Keyword:

Multi-mouse Shockwave Flash Object Flash CS4 Shadow model

Author Community:

  • [ 1 ] [Cai Jianping]Beijing Univ Technol, Coll Software, Beijing, Peoples R China
  • [ 2 ] [Zhao Shan]Beijing Univ Technol, Coll Software, Beijing, Peoples R China
  • [ 3 ] [Yu Xuejun]Beijing Univ Technol, Coll Software, Beijing, Peoples R China

Reprint Author's Address:

  • [Cai Jianping]Beijing Univ Technol, Coll Software, Beijing, Peoples R China

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Source :

INTERNATIONAL CONFERENCE ON GRAPHIC AND IMAGE PROCESSING (ICGIP 2011)

ISSN: 0277-786X

Year: 2011

Volume: 8285

Language: English

Cited Count:

WoS CC Cited Count: 0

SCOPUS Cited Count:

ESI Highly Cited Papers on the List: 0 Unfold All

WanFang Cited Count:

Chinese Cited Count:

30 Days PV: 7

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