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Author:

Xu, X. (Xu, X..) | Wang, Q. (Wang, Q..) | Li, S. (Li, S..) | Xu, H. (Xu, H..) | Zhao, H. (Zhao, H..) | Han, Z. (Han, Z..)

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EI Scopus SCIE

Abstract:

With the fierce global competition on satellite networks, the building of satellite constellations grows explosively. Sharply increasing on-orbit data will face the challenge of satellite-ground data transmission. GEO satellites become the top choice for satellite data relay due to their stable satellite-ground link. Most existing spectrum resource management for GEO relays is equipment-oriented and benefit priority, which may lead to a waste of spectrum resources. In this paper, we propose a real-time task-oriented resource allocation strategy for GEO relay systems. We model the spectrum allocation problem as a distributed non-cooperative Stackelberg game process. We prove that when both sides of the game pursue the maximization of personal revenue, the system will enter a Nash equilibrium state, whereas spectrum resources are not fully used. Based on the maximization of individual utilities (U-prior) and spectrum utilization (S-prior) methods, we design an adaptive dual-mode pricing mode to maximize the spectrum resources within a certain loss of revenue. The simulation results show that the S-prior and U-prior have better performance than the baseline method and existing optimization methods. Our proposed dual-mode strategy is making more throughputs and has less delay with little loss of utility values than that of individual utility maximization. IEEE

Keyword:

multi-agent system non-cooperative game Relays Task analysis Satellite broadcasting GEO relay systems Low earth orbit satellites Resource management resource allocation Games 6G Satellites

Author Community:

  • [ 1 ] [Xu X.]Faculty of Information Technology, Beijing University of Technology, Beijing, China
  • [ 2 ] [Wang Q.]Faculty of Information Technology, Beijing University of Technology, Beijing, China
  • [ 3 ] [Li S.]Faculty of Information Technology, Beijing University of Technology, Beijing, China
  • [ 4 ] [Xu H.]School of Computer and Communication Engineering, University of Science and Technology Beijing, Beijing, China
  • [ 5 ] [Zhao H.]Faculty of Information Technology, Beijing University of Technology, Beijing, China
  • [ 6 ] [Han Z.]University of Houston, Houston, TX, USA

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Source :

IEEE Transactions on Mobile Computing

ISSN: 1536-1233

Year: 2023

Issue: 5

Volume: 23

Page: 1-15

7 . 9 0 0

JCR@2022

ESI Discipline: COMPUTER SCIENCE;

ESI HC Threshold:19

Cited Count:

WoS CC Cited Count: 0

SCOPUS Cited Count: 2

ESI Highly Cited Papers on the List: 0 Unfold All

WanFang Cited Count:

Chinese Cited Count:

30 Days PV: 2

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