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Author:

Liu, Chun-Nian (Liu, Chun-Nian.) | Zhang, Hao (Zhang, Hao.)

Indexed by:

EI Scopus PKU CSCD

Abstract:

Spatial layout widely exists in many real-world domains. To solve the problems of scene and layout in the cartoon making process, we developed a Seed-Matrix 3D Scene-Layout System. Being composed of layout planning and scene structure, the system achieved the auto-building of the scene by random seeding and dividing algorithm based on the characteristic and proportion of different terrains, and computed the layout positions of objects by describing the layout constrains as weighted matrix. The system runs well and efficiently in practice.

Keyword:

Planning Integrated circuit layout Plant layout Virtual reality Three dimensional computer graphics

Author Community:

  • [ 1 ] [Liu, Chun-Nian]College of Computer Science and Technology, Beijing University of Technology, Beijing 100022, China
  • [ 2 ] [Zhang, Hao]College of Computer Science and Technology, Beijing University of Technology, Beijing 100022, China

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Source :

Journal of Beijing University of Technology

ISSN: 0254-0037

Year: 2008

Issue: 1

Volume: 34

Page: 97-102

Cited Count:

WoS CC Cited Count:

SCOPUS Cited Count:

ESI Highly Cited Papers on the List: 0 Unfold All

WanFang Cited Count:

Chinese Cited Count:

30 Days PV: 7

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