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Texture-synthesis based video coding is a newly emerged video coding method which is employed to reduce the bit-rate of texture region. With the increasing amount of different terminals currently available, scalability is also an important concern of the state-of-the-art video coding standards. Due to its intensive calculation instinct, in texture-synthesis based video coding scheme, more emphases should be put on its ability of bit-rate saving, and the reduction of computational complexity. In this paper, we propose a scalable strategy for texture-synthesis based video coding methodology, which mainly focus on bit-rate and computation scalability. Two parameters are used to control bit-rate and computational complexity of the decoder. Experimental results show that the proposed strategy can provide our texture-synthesis based codec with significant scalability of bit-rate and computational complexity. Copyright 2009 ACM.
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Year: 2009
Page: 183-187
Language: English
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WoS CC Cited Count: 0
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ESI Highly Cited Papers on the List: 0 Unfold All
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30 Days PV: 7