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Abstract:
The panoramic video contains a wealth of information that vividly reproduces the surrounding scene. However, the larger video information puts forward higher requirements for data transmission, interactivity and real-time. All the video information directly shows that the phenomenon of stagnation and black screen is easy to occur, and the user's traffic is greatly consumed, so that the payment cost of the terminal is large. In a traditional live video broadcast, the information displayed by the client is information with a fixed perspective. The client has no right to select the information, but only displays the obtained information. In order to solve the above problems, this paper has improved the traditional live broadcast mode. In this new live broadcast mode, the host side synthesizes the collected surrounding scene into a super wide-angle video. Then with the OpenGL technology, the host side performs the texture mapping, projection and other steps on the panoramic video. The host then distributes the video to the client. As a result, the client not only gets undistorted video, but also interacts with the server in real time. This approach greatly enhances the visual experience of the client.
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2019 INTERNATIONAL CONFERENCE ON ADVANCED ELECTRONIC MATERIALS, COMPUTERS AND MATERIALS ENGINEERING (AEMCME 2019)
ISSN: 1757-8981
Year: 2019
Volume: 563
Language: English
Cited Count:
WoS CC Cited Count: 0
SCOPUS Cited Count:
ESI Highly Cited Papers on the List: 0 Unfold All
WanFang Cited Count:
Chinese Cited Count:
30 Days PV: 0
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