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Abstract:
With the rapid development of multimedia and network, the high-quality human-computer interfaces are required. As one of the most important brunches of virtual human synthesis technology, 3D human face reconstruction technology has been greatly developed in recent 30 years. It can be widely used in the area of virtual reality environment such as virtual presenter, net meeting, videophone, remote education, remote medical diagnosis, movie effects and games etc. Research on 3D face reconstruction has the great value in both theory and application. This dissertation researched some key problems in human face reconstruction, such as 3D face modeling, and texture projection. In the field of 3D human face reconstruction, the major problem is how to construct 3D face models correctly, easily and quickly. In this dissertation, an efficient 2D-to-3D integrated face reconstruction approach is introduced to reconstruct a personalized 3D face model from only one single frontal face image. This approach is fully automatic and the speed is fast. It is about fifteen times faster than the similar methods. This technique can also be used for the face recognition to expand the training data. The accuracy of face recognition is significantly improved, while the algorithms of face recognition are the same.
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INTERNATIONAL CONFERENCE ON COMPUTER SCIENCE AND COMMUNICATION ENGINEERING (CSCE 2015)
Year: 2015
Page: 578-583
Language: English
Cited Count:
WoS CC Cited Count: 0
SCOPUS Cited Count:
ESI Highly Cited Papers on the List: 0 Unfold All
WanFang Cited Count:
Chinese Cited Count:
30 Days PV: 12
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