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Author:

Shi, Yan (Shi, Yan.) | Zhang, Zijun (Zhang, Zijun.) | Huang, Kaining (Huang, Kaining.) | Ma, Wudi (Ma, Wudi.) | Tu, Shanshan (Tu, Shanshan.)

Indexed by:

EI Scopus SCIE

Abstract:

Human-computer interaction is the way in which humans and machines communicate information. With the rapid development of deep learning technology, the technology of human-computer interaction has also made a corresponding breakthrough. In the past, the way human-computer interaction was mostly relied on hardware devices. Through the coordinated work of multiple sensors, people and machines can realize information interaction. However, as theoretical technology continues to mature, algorithms for human-computer interaction are also being enriched. The popularity of convolutional neural networks has made image processing problems easier to solve. Therefore, real-time human-computer interaction can be performed by using image processing, and intelligent of human-computer interaction can be realized. The main idea of this paper is to use the real-time capture of face images and video information to image the face image information. We perform feature point positioning based on the feature points of the face image. We perform expression recognition based on the feature points that are located. At the same time, we perform ray tracing for the identified human eye area. The feature points of the face and the corresponding expressions and implementation movements represent the user's use appeal. Therefore, we can analyze the user's use appeal by locating the face feature area. We define the corresponding action information for specific user face features. We extract the user's corresponding information according to the user's face features, and perform human-computer interaction according to the user's information. (C) 2020 Elsevier Inc. All rights reserved.

Keyword:

Human interaction Face point detection Sight tracking Expression recognition

Author Community:

  • [ 1 ] [Shi, Yan]BengBu Univ, Bengbu City 233000, Anhui, Peoples R China
  • [ 2 ] [Zhang, Zijun]BengBu Univ, Bengbu City 233000, Anhui, Peoples R China
  • [ 3 ] [Huang, Kaining]BengBu Univ, Bengbu City 233000, Anhui, Peoples R China
  • [ 4 ] [Ma, Wudi]BengBu Univ, Bengbu City 233000, Anhui, Peoples R China
  • [ 5 ] [Tu, Shanshan]Beijing Univ Technol, Fac Informat Technol, Beijing 100124, Peoples R China

Reprint Author's Address:

  • [Zhang, Zijun]BengBu Univ, Bengbu City 233000, Anhui, Peoples R China

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Source :

JOURNAL OF VISUAL COMMUNICATION AND IMAGE REPRESENTATION

ISSN: 1047-3203

Year: 2020

Volume: 70

2 . 6 0 0

JCR@2022

ESI Discipline: COMPUTER SCIENCE;

ESI HC Threshold:132

Cited Count:

WoS CC Cited Count: 23

SCOPUS Cited Count: 24

ESI Highly Cited Papers on the List: 0 Unfold All

WanFang Cited Count:

Chinese Cited Count:

30 Days PV: 6

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