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Author:

Zhang, Wenqi (Zhang, Wenqi.) | Tang, Ke (Tang, Ke.) | Wu, Hai (Wu, Hai.) | Wang, Mengna (Wang, Mengna.) | Shen, Yongliang (Shen, Yongliang.) | Hou, Guiyang (Hou, Guiyang.) | Tan, Zeqi (Tan, Zeqi.) | Li, Peng (Li, Peng.) | Zhuang, Yueting (Zhuang, Yueting.) | Lu, Weiming (Lu, Weiming.)

Indexed by:

EI

Abstract:

Large Language Models (LLMs) exhibit robust problem-solving capabilities for diverse tasks. However, most LLM-based agents are designed as specific task solvers with sophisticated prompt engineering, rather than agents capable of learning and evolving through interactions. These task solvers necessitate manually crafted prompts to inform task rules and regulate LLM behaviors, inherently incapacitating to address complex dynamic scenarios e.g., large interactive games. In light of this, we propose Agent-Pro: an LLM-based Agent with Policy-level Reflection and Optimization that can learn a wealth of expertise from interactive experiences and progressively elevate its behavioral policy. Specifically, it involves a dynamic belief generation and reflection process for policy evolution. Rather than action-level reflection, Agent-Pro iteratively reflects on past trajectories and beliefs, 'fine-tuning' its irrational beliefs for a better policy. Moreover, a depth-first search is employed for policy optimization, ensuring continual enhancement in policy payoffs. Agent-Pro is evaluated across two games: Blackjack and Texas Hold'em, outperforming vanilla LLM and specialized models. Our results show Agent-Pro can learn and evolve in complex and dynamic scenes, which also benefits numerous LLM-based applications. © 2024 Association for Computational Linguistics.

Keyword:

Contrastive Learning Computational linguistics Problem oriented languages Behavioral research

Author Community:

  • [ 1 ] [Zhang, Wenqi]College of Computer Science and Technology, Zhejiang University, China
  • [ 2 ] [Tang, Ke]Institute of Software, Chinese Academy of Sciences, China
  • [ 3 ] [Tang, Ke]Nanjing Institute of Software Technology, China
  • [ 4 ] [Tang, Ke]Nanjing University of Posts and Telecommunications, China
  • [ 5 ] [Tang, Ke]University of Chinese Academy of Sciences, Nanjing, China
  • [ 6 ] [Wu, Hai]Institute of Software, Chinese Academy of Sciences, China
  • [ 7 ] [Wu, Hai]Nanjing Institute of Software Technology, China
  • [ 8 ] [Wu, Hai]Nanjing University of Information Science and Technology, China
  • [ 9 ] [Wu, Hai]University of Chinese Academy of Sciences, Nanjing, China
  • [ 10 ] [Wang, Mengna]Institute of Software, Chinese Academy of Sciences, China
  • [ 11 ] [Wang, Mengna]Beijing University of Technology, China
  • [ 12 ] [Shen, Yongliang]College of Computer Science and Technology, Zhejiang University, China
  • [ 13 ] [Hou, Guiyang]College of Computer Science and Technology, Zhejiang University, China
  • [ 14 ] [Tan, Zeqi]College of Computer Science and Technology, Zhejiang University, China
  • [ 15 ] [Li, Peng]Institute of Software, Chinese Academy of Sciences, China
  • [ 16 ] [Li, Peng]Nanjing Institute of Software Technology, China
  • [ 17 ] [Li, Peng]University of Chinese Academy of Sciences, Nanjing, China
  • [ 18 ] [Zhuang, Yueting]College of Computer Science and Technology, Zhejiang University, China
  • [ 19 ] [Lu, Weiming]College of Computer Science and Technology, Zhejiang University, China

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ISSN: 0736-587X

Year: 2024

Volume: 1

Page: 5348-5375

Language: English

Cited Count:

WoS CC Cited Count:

SCOPUS Cited Count:

ESI Highly Cited Papers on the List: 0 Unfold All

WanFang Cited Count:

Chinese Cited Count:

30 Days PV: 21

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