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Author:

Su, Yuexiang (Su, Yuexiang.)

Indexed by:

EI Scopus

Abstract:

With the growing maturity of computer technology and the rapid development of the video game industry, players have higher needs for the game display technology. They are no longer satisfied with the 2D game, yet hope to experience a more authentic 3D scene in the 2D display. Therefore, in the research and development process of game design, game designers continue to pursue a higher quality of the game and the real effect. And implementing 3D technology, it will have the 3D effect on the 2D display. In this context, 3D games have gained extensive research and rapid development. This paper analyzes and discusses the application of 3D technology in video games. By building up the 3D game engine and game client-side based on 3D technology, this paper will also describe the entire 3D game development in the direction of process development. © Published under licence by IOP Publishing Ltd.

Keyword:

Three dimensional displays Software design Three dimensional computer graphics Machine learning Computer games Human computer interaction Engineering education

Author Community:

  • [ 1 ] [Su, Yuexiang]College of Software Engineering, Beijing University of Technology, Beijing; 100124, China

Reprint Author's Address:

  • [su, yuexiang]college of software engineering, beijing university of technology, beijing; 100124, china

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Source :

ISSN: 1742-6588

Year: 2018

Issue: 6

Volume: 1087

Language: English

Cited Count:

WoS CC Cited Count: 0

SCOPUS Cited Count: 2

ESI Highly Cited Papers on the List: 0 Unfold All

WanFang Cited Count:

Chinese Cited Count:

30 Days PV: 10

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