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Abstract:
As an emerging field of network content production, live video has been in the vacuum zone of cyberspace governance for a long time. Streamer action recognition is conducive to the supervision of live video content. In view of the diversity and imbalance of streamer actions, it is attractive to introduce few-shot learning to realize streamer action recognition. Therefore, a meta-learning paradigm and CosAttn for streamer action recognition method in live video is proposed, including: (1) the training set samples similar to the streamer action to be recognized are pretrained to improve the backbone network; (2) video-level features are extracted by R(2+1)D-18 backbone and global average pooling in the meta-learning paradigm; (3) the streamer action is recognized by calculating cosine similarity after sending the video-level features to CosAttn to generate a streamer action category prototype. Experimental results on several real-world action recognition datasets demonstrate the effectiveness of our method.
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IEEE SIGNAL PROCESSING LETTERS
ISSN: 1070-9908
Year: 2022
Volume: 29
Page: 1097-1101
3 . 9
JCR@2022
3 . 9 0 0
JCR@2022
ESI Discipline: ENGINEERING;
ESI HC Threshold:49
JCR Journal Grade:2
CAS Journal Grade:3
Cited Count:
WoS CC Cited Count: 6
SCOPUS Cited Count: 9
ESI Highly Cited Papers on the List: 0 Unfold All
WanFang Cited Count:
Chinese Cited Count:
30 Days PV: 11
Affiliated Colleges: